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Better physics for Spark AR

מאת Ran Bensimon
20 אוגוסט, 2023

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Entry 297104 in 3D by Ran Bensimon

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Entry 297105 in 3D by Ran Bensimon

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Entry 297103 in 3D by Ran Bensimon

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Entry 297102 in 3D by Ran Bensimon

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Entry 297097 in AI by Ran Bensimon

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Entry 297036 in Film & VFX by Ran Bensimon

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In this tutorial we're going to rig a 3D hair model, weight paint it correctly in Blender and create a material in Substance Painter. Having a finalized object that we can use in Spark AR.

This project will be available in my Patreon, model and Physics patches included:
https://www.patreon.com/posts/41570183

Don't forget to subscribe and follow me on Instagram for more tutorials and filters.

Thank you for watching!

Intro (0:00)
Preparing the Object (3:39)
Weight Painting (7:17)
Spark AR Toolkit for Blender (13:49)
Texture Creation (14:55)
UV Unwrapping (15:09)
Substance Painter (16:53)
Setting up in Spark AR (21:55)

#SparkAR #InstagramFilter #SparkARPhysics #WeightPainting #Blender #SubstancePainter
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